I reject your reality and substitute my own! Seems to be the mantra at the moment or always was I guess. Luckily the free Oculus Rift I received recently, as a gift from the American developer I've been working with, is coming in handy for slipping into the matrix. :P
Thursday, 16 June 2016
Monday, 13 June 2016
Wednesday, 8 June 2016
Saturday, 4 June 2016
I've finally finished the Winchester model I've been working on for a commission piece. I might add a little embellishment or engraving, and there's still the rigging and testing to do in UE4, but I'm pretty happy with the model and so is the client.